Obilly Smallhat is in jail, suspected of the murder of Rolland Gorp–but Cyrus doesn’t believe he did it. However, Cyrus’s own grip on sanity is starting to slip, as echoes of his encounter in the old church beneath Roosterfoot haunt his waking and sleeping thoughts. Can Cyrus work out where to go next–or is this a dead end?
Cyrus grows his foot back… temporarily. Veridia reveals rumors of a terrible flying beast, which no one takes very seriously. Cyrus travels north to a kingdom he invented out of whole cloth, and finds that it doesn’t take him very seriously. Alice Miller teaches to a most remarkable classroom, and Obilly Smallhat raises more questions than he answers.
IT BEGINS! Ladies and Gentlemen: the Prologue to The Gods We Made, book two of “Preposterous History.” Two years after the events of The Bright Path, Gog the Hammer finds himself facing down a new enemy–and big guns suddenly seem not quite so big. Jonathan Miller arrives in Devi Valley with Simon and Devi, determined to find something in Vault Three–but comes away empty handed. Cyrus and Veridia have a baby together, but not much else; Merrily is irritatingly competent; and Rufus Snugg decides to fight absurdity with absurdity.
Jonathan and Merrily live the consequences of one moment of choice. Cyrus Stoat wakes up in a strange bed, and Hobb finds a remedy to two of his most irritating problems. Sir Richard signs off, ending his tale with a guest writer. Grygory, too, meets a most unexpected ending. King Simon is exposed. Ghost stories are told, and seen, and lived.
Part 1 of 2:
Part 2 of 2:
Ladies and gentlemen, this reading of THE BRIGHT PATH is now complete. Thank you, thank you, thank you — you lovely people, who have come along for this ride. This has been a journey I will never forget, and one that has given even me some surprises. For one thing, I plan to incorporate much more music into the second and third parts of this series–and the illustrations will continue, if I can afford to continue production. I hope you’ll become a patron of The Bright Path to support further artwork and music in the podcast as well.
I will also never forget the last year of reading with you because it’s written down in a book. If you like giant door-stoppers, then the full edition of The Bright Path is just right for you. But if you’d like a little more limber edition, stay tuned (and join the mailing list <—– ) for a three-part edition of The Bright Path, comfortably sized for reading in a hammock. Here’s a quick preview of the first book, QUANTA OF NONSENSE:
And finally, beautiful people, here is the complete choral number that appears in part 2.
Queen Anne finds herself forced to confront her parliament, and her adversary, alone. Beatrice Snugg tells us all we need to know about the meaning of life. Feat. “Expulsion” from Paradise Lost, sung by Victoria Dicce, with MaryAnn Ivan on keys. And a shout-out to Rob Seitelman, my long time collaborator on all things Miltonian.
Bonus! “All is Lost” from Paradise Lost: The Musical, feat. Victoria Dicce.
Captain Howe makes the best of a bad situation. Jonathan discovers just how fast he can go from elated to crushed. Queen Anne receives an ultimatum, but discovers unexpected allies in her confrontation with the Crown. Jonathan sets out on a new journey.
Merrily sings a new song with old words. Cyrus discovers that comparing a woman to a dead cow has serious consequences. Ratwurst gets an unexpected promotion, and Wigglus explains, with examples, the circumstances in which it is legally acceptable to solve one’s personal problems with murder.
Cyrus selects a summer vacation and an intern to go along with it. Frederick née Halfhouse narrowly avoids a close encounter with a prosthesis. King Leeland suggests the least convincing cover-up ever. Facing an invasion of his kingdom, Simon absolutely slays it on stage. These events conspire to bring Part 2 of The Bright Path Podcast to a conclusion; what awaits in Part 3? Only future podcast episodes will tell!
Between them, Cyrus and Veridia commit all seven deadly sins in the space of an hour. Rolly realizes what he’ll miss the most about Veridia. Wally’s Woodsmen find the path, and the mercenaries follow it. The White Knights have an unexpected ally.